10am-11am registration at the Smash site
11:15AM Smash 4 start
2:00pm Smash 4 estimated end
2:15pm Melee start, 3:30PM estimated end
Smash 4 Double Elimination (singles only):
Super Smash Bros. for Wii U Ruleset
2 stock (3 stock for doubles)
6 minutes (8 minutes for doubles)
Damage ratio: 1.0
Pause off is recommended
Starters: Battlefield, Final Destination, Smashville, Town & City, Lylat Cruise
Counterpicks: Omega Stages
All Semi-finals and Finals are Best-of-5
No Dave’s Stupid Rule
No Gentleman’s Clause
1 ban for winner of previous game
* Banning Final Destination bans Omega Stages and vice versa
* Omega stages consist of: Wily’s Castle and Midgar
1. Players select characters. Double blind pick may be initiated.
2. Players strike to starter stage in 1-2-1 fashion. Rock-Paper-Scissors, Judge Method, or Reslived’s Method may be used to determine who strikes first. Game 1 is played.
3. Winner of Game 1 bans 1 stage from the full list of stages. Loser of Game 1 selects from remaining stages.
4. Winner of Game 1 switches characters if necessary.
5. Loser of Game 1 switches characters if necessary. Game 2 is played. Repeat steps 3-5 until set is completed.
Game Settings: 4 Stocks, 8 Minute Time LimitItems are disabled.Stalling with moves such as Jigglypuff’s Rising Pound or Peach’s Wall Bomber is banned Glitches such as Ice Climbers’s Freeze Glitch and Mewtwo’s Soul Stunner are banned.Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.You may not choose any stage you have won on during a set, unless agreed by both players.A tie is determined by most stocks, and then if still tied, by percentage. If percentage is tied, the match is fully replayed.Playing as Master Hand is banned
Stage List: Neutral StagesFinal DestinationBattlefieldYoshi’s StoryDream LandFountain of Dreams [Singles Only]Pokemon Stadium [Doubles Only]
Counter-Pick StagesPokemon Stadium [Singles Only]Kongo Jungle 64 [Doubles Only]
Match Procedure Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or first Stage Strike Players take turns removing stages from the Neutral Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), and the first player then chooses from the remaining two(2) stages.The players play the first match of the set Winning player of the preceding match bans a stage from the full list of stages, both Neutral and Counter-Pick. Does not apply to Best of 5 sets.The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they’ve already won on during this set, unless agreed.The winning player of the preceding match may choose to change characters.The losing player of the preceding match may choose to change characters.The losing player of the preceding match may change their controller port.The next match is played Repeat Steps 5 through 10 for all subsequent matches until the set is complete